Common Mistakes in the Opening Stage , Middlegame and Endgame:

Opening Stage common mistakes are:

  • Not developing pieces quickly enough;
  • Not developing pieces to good squares;
  • Making too many pawn moves, especially defensive ones like a2-a3, h2-h3, a7-a6 and h7-h6
    when not necessary,
  • Waiting for the opponent to castle his king before castling ours;
  • Blocking the path of our pieces with other pieces;
  • Not playing for the initiative when the opponent has played unusual opening moves;
  • Not punishing the opponent’s mistakes;
  • Making routine developing moves on
    auto-mode;
  • Not paying attention to the opponent’s moves and ideas;
  • Bringing out the queen too early; sometimes
  • Pawn-grabbing at the cost of king safety and development; and
  • Choosing the wrong opening.

Common Mistakes in the Middlegame are:

  • Playing passively with our pieces
  • Readily moving our pieces backwards at the first sign of aggression from the opponent;
  • Weakening the kingside pawn structure under the impression of attacking the opponent;
  • Being too eager to defend against imaginary threats;
  • Blindly exchanging pieces whenever it is offered or forcing unwanted exchanges to clarify the position;
  • Ignoring possible counterplay in the center or on the other flank for fear of an opponent’s attack on the side where we are weak;
  • Playing too fast when it is important to ponder over the position a little longer,
  • Thinking too much when it is not really necessary;
  • Not calculating variations thoroughly;
  • Not showing enough interest or inclination to find the best move in every position;
  • Having a lethargic approach, a casual approach, or a “let me handle it after the problem comes” approach;
  • Not paying attention to the opponent’s ideas and threats;
  • Not paying attention to the opponent’s potential mistakes and missing the moment to punish them;
  • Playing too many pawn moves in the name of activity, thus weakening the position:
  • Incorrect exchange of pawns and pieces;
  • Moving pieces aimlessly;
  • Failure to identify and exploit the opponent’s weaknesses
  • Poor time management;
  • Lack of basic plans, bad evaluation or misunderstanding of the position.

Common Mistakes in the Endgame are:

  • Playing for attack when the attack is non-existent or can be easily refuted;
  • Ignoring the improvement of the king;
  • Losing precious tempi by making too many pawn moves;
  • Exchanging the wrong piece at the wrong time;
  • Not watching out for our opponent’s ideas, especially counterplay possibilities;
  • Not being content with subtle improving moves when the situation warrants it, instead going for pseudo-active moves which spoil the position;
  • Lack of patience; and Not dedicating enough time to studying endings at home!

Students should memorize all the above common mistakes made by the players and avoid making them by themselves.