INTERMEDIATE CHESS TERMS (51–90)

Complete Chess Vocabulary Guide by Chess Visionaries

If you want to improve your chess rating, win tournaments, or become FIDE rated, you must first understand the language of chess.

At Chess Visionaries, we believe clarity creates confidence.
Here is your complete chess terminology roadmap — explained simply in 2–3 lines per concept.

51. Calculation

Thinking ahead several moves.

52. Candidate Moves

Possible good moves you consider before choosing.

53. Prophylaxis

Preventing your opponent’s plan.

54. Zwischenzug

An in-between move before the expected move.

55. Clearance

Removing a piece to open a line.


56. Deflection

Forcing a piece away from defense.

57. Attraction

Luring a piece to a bad square.

58. Overloading

A piece defending too many things.

59. Interference

Blocking a line between opponent pieces.

60. Decoy

Forcing a piece to move to a target square.


61. Minority Attack

Using fewer pawns to attack more pawns.

62. Pawn Break

A pawn push to open position.

63. Outpost

A strong square protected by a pawn.

64. Good Bishop

Bishop not blocked by own pawns.

65. Bad Bishop

Bishop restricted by own pawn structure.


66. Closed Position

Pawns block the center.

67. Open Position

Few pawns in center; pieces are active.

68. Semi-open Position

Partially blocked center.

69. Zugzwang

Any move worsens your position.

70. Fortress

Defensive setup impossible to break.


71. Triangulation

Losing a tempo to gain opposition.

72. Lucena Position

Winning rook endgame technique.

73. Philidor Position

Drawing rook endgame method.

74. Underpromotion

Promoting to something other than queen.

75. Perpetual Check

Repeated checks leading to draw.


76. Time Control

Amount of time given in a game.

77. Rapid

10–60 minute format.

78. Blitz

Very fast chess (3–5 minutes).

79. Classical

Long time control games.

80. Swiss System

Pairing method used in tournaments.


81. Rating

Numerical strength measure.

82. Performance Rating

Rating based on tournament result.

83. Gambit

Sacrificing material for initiative.

84. Counterplay

Creating threats while defending.

85. Compensation

Positional advantage for lost material.


86. Exchange Sacrifice

Giving rook for minor piece.

87. Fianchetto

Developing bishop to g2 or b2.

88. Battery

Two pieces aligned on same line.

89. Pawn Majority

More pawns on one side.

90. Central Break

Opening the center with pawn push.